Tengo el PSVR y el Htc vive normal y este esta muchísimo mejor , todo se ve con mejor calidad y te da mas immersion.
Solo si debes de tener los sensores y controles, yo use los de mi vive normal y todo funciona perfectamente, solo se les tiene que hacer una actualización del software.
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Vendedor: Tekno Electronicos
Vendedor: Tekno Electronicos
(549 calificaciones)
97% positivas en los últimos 12 meses
Tarifas de envío y Política de devoluciones 97% positivas en los últimos 12 meses
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Vendedor: MACROMART (UK) - Entrega con derechos pagados
Vendedor: MACROMART (UK) - Entrega con derechos pagados
(3 calificaciones)
33% positivas a lo largo de la vida
Tarifas de envío y Política de devoluciones 33% positivas a lo largo de la vida
HTC VIVE Pro - Headset de Realidad Virtual - VIVE Pro Headset Edition
Plataforma : SteamVR, Windows |
Clasificado: Teen
Para ver los detalles del producto, agrega este artículo al carrito. Puedes eliminarlo cuando quieras.
Pagos y Seguridad
30 días de devolución sin costo
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---|---|---|
Todos los motivos de devolución | 30 días a partir de la entrega | Reembolso completo o reemplazo |
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Acerca de este artículo
- Gráficas sobresalientes - Colores más enriquecidos que nunca asegurarán que veas hasta el último detalle
- Movimientos de vida real - el controlador de 360 grados cubre tus movimientos en todo momento.
- Audio sobresaliente - cancela el ruido exterior y siente el sonido de alta resolución a tu alrededor
- Elige tu lugar de juego - Utiliza VIVE sentado, parado o en un espacio de 20 X 20 pies
- VIVE Pro es el sistema de realidad virtual más poderoso que VIVE ha realizado.
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Detalles del producto
- Producto descontinuado por el fabricante : No
- Clasificado : Teen
- Dimensiones del paquete : 34,8 x 34,4 x 19,4 cm; 802,86 g
- ASIN : B07B5DN22F
- Número de modelo del producto : 99HANW015-00
- Clasificación en los más vendidos de Amazon: nº346,630 en Electrónicos (Ver el Top 100 en Electrónicos)
- Opiniones de los clientes:
Descripción del producto
Diseñado para cubrir las necesidades de los usuarios de VR del día de hoy, VIVE Pro sobrepasa las expectativas de cualquier amante de VR.
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Opiniones de clientes
3.8 de 5 estrellas
3.8 de 5
134 calificaciones globales
Cómo funcionan las opiniones y calificaciones de los clientes
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Para calcular la calificación global por estrellas y el desglose porcentual por estrellas, no utilizamos un promedio simple. En cambio, nuestro sistema considera aspectos como la fecha de la reseña y si el autor compró el artículo en Amazon. También se analizaron las reseñas para verificar la fiabilidad.
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Opiniones principales
Las mejores reseñas de México
Ha surgido un problema al filtrar las opiniones justo en este momento. Vuelva a intentarlo en otro momento.
Revisado en México el 31 de enero de 2019
Edición: VIVE Pro HeadsetCompra verificada
Revisado en México el 12 de septiembre de 2018
Edición: VIVE Pro HeadsetCompra verificada
A diferencia de el HTC Vive regular, la resolucion de este headset es increible, dile adios a las letras borrosas cuando intentas leer menus o texto dentro de tus juegos VR.
Lo bueno:
-El strap con audio es excelente, infinitamente superior al vive regular. El audio es bastante bueno, pero nada impresionante pero la conveniencia de no tener que conectar audifonos externos es bienvenida
-Las bocinas pueden ser removidas y ajustadas segun tus necesidades
-No mas texto borroso en los juegos
-Solamente requiere un cable, ya no son 3 como en el vive regular
Lo malo
-Necesitas minimo una 1080Ti para no estar en constante reprojection (si no te molesta esto, o si no sabes lo que es, entonces ni te preocupes)
en juegos pesados como Skyrim VR,Fallout 4 VR o Doom VFR.
-Removieron el jack de 3mm para audifonos, ahora se requiere de un adaptador externo USB C (esto duele si quieres usar audifonos premium)
-Por el precio, no incluye ni las bases, ni los controles, esto significa que si no tienes un vive regular con los sensores y controles, tienes que adquirirlos por separado y el precio se dispara.
-Hasta el momento, no hay juegos ni apps que utilizen las dos camaras frontales, solo una esta activada en estos momentos.
Resumen: La parte "PRO" del nombre de este producto no parece ser una broma o una tecnica de mercadotecnia, este producto definitivamente no esta hecho para el consumidor regular. Es un excelente equipo pero si no vas a participar en el desarrollo de aplicaciones o juegos en VR yo sugeriria abstenerse y disfrutar el vive regular por un año mas, en lo que se desarrollan las nuevas versiones para consumidores.
Lo bueno:
-El strap con audio es excelente, infinitamente superior al vive regular. El audio es bastante bueno, pero nada impresionante pero la conveniencia de no tener que conectar audifonos externos es bienvenida
-Las bocinas pueden ser removidas y ajustadas segun tus necesidades
-No mas texto borroso en los juegos
-Solamente requiere un cable, ya no son 3 como en el vive regular
Lo malo
-Necesitas minimo una 1080Ti para no estar en constante reprojection (si no te molesta esto, o si no sabes lo que es, entonces ni te preocupes)
en juegos pesados como Skyrim VR,Fallout 4 VR o Doom VFR.
-Removieron el jack de 3mm para audifonos, ahora se requiere de un adaptador externo USB C (esto duele si quieres usar audifonos premium)
-Por el precio, no incluye ni las bases, ni los controles, esto significa que si no tienes un vive regular con los sensores y controles, tienes que adquirirlos por separado y el precio se dispara.
-Hasta el momento, no hay juegos ni apps que utilizen las dos camaras frontales, solo una esta activada en estos momentos.
Resumen: La parte "PRO" del nombre de este producto no parece ser una broma o una tecnica de mercadotecnia, este producto definitivamente no esta hecho para el consumidor regular. Es un excelente equipo pero si no vas a participar en el desarrollo de aplicaciones o juegos en VR yo sugeriria abstenerse y disfrutar el vive regular por un año mas, en lo que se desarrollan las nuevas versiones para consumidores.
Revisado en México el 3 de enero de 2020
Edición: VIVE Pro HeadsetCompra verificada
me encanta, pensé que era un poco mas grande que el original pero es mas compacto, la resolcion ha mejorado bastante ahora puedo leer mejor los textos de los videojuegos de vr, altamente recomendable.
Revisado en México el 24 de diciembre de 2019
Edición: VIVE Pro HeadsetCompra verificada
Mucha mejor resolución, las cómodo y compatible con lo que ya tenía del vive original
Revisado en México el 3 de enero de 2019
Edición: VIVE Pro HeadsetCompra verificada
Aunque en el anuncio venia que estaba comprando un articulo NUEVO me enviaron un articulo completamente usado el cual despedía un aroma extraño y sus componentes ya estaban conectados, no me dieron si quiera ganas de utilizarlo ya que inmediatamente pedí el reembolso. No descarto que sea un buen articulo para poseer, solo estoy valorando el como me llego el producto
Revisado en México el 16 de enero de 2020
Edición: VIVE Pro HeadsetCompra verificada
siempre excelentes
Mejores reseñas de otros países
Nigel A Seaton
5.0 de 5 estrellas
If you love VR, this is what you want. If not, wait for next gen.
Revisado en Canadá el 13 de julio de 2018Edición: VIVE Pro HeadsetCompra verificada
So I have had this for a few days now, and would consider myself a VR enthusiast. This is purely for personal use, no business or professional stuff at all. And I paid full price... so part of me wants to feel good about the money I spent, but I'm well aware it is still overpriced.
Main take away; the increased pixel density is noticeable. Text is much easier to read, and everything is much more clear. As you have surely read, the screen door effect is not gone. But, it's far less intrusive. I found particularly in driving games on the regular Vive it was distracting. But now, it's minimal. This is a big plus, and 90% of the reason I wanted it.
Audio. The speakers are much worse. Really disappointed there. I have been hooked on Beat Saber, but now the music sounds super flat and dull. Takes the groove out of the game.
Update: use a powered USB hub, seems to help a lot.
Comfort. At first, I was afraid it was worse, but then watched the video and now it's about equal I'd say. Perhaps better balanced. Put the mask on first, then lower the strap behind you after, and then adjust the top strap last. Then move the ear pieces. It's pretty good, but not a huge improvement.
Other things I've noticed, every now and then the audio is very crackly. Have to reboot it to fix. And I'm noticing my base stations are wonkier than before. Maybe a firmware update is to come.
So, if you love VR, this is a good buy. It makes everything better. If you have kinda slowed down using VR, this probably won't reignite the flame, unless you mostly like driving games, or maybe text heavy games like Elite Dangerous.
Main take away; the increased pixel density is noticeable. Text is much easier to read, and everything is much more clear. As you have surely read, the screen door effect is not gone. But, it's far less intrusive. I found particularly in driving games on the regular Vive it was distracting. But now, it's minimal. This is a big plus, and 90% of the reason I wanted it.
Audio. The speakers are much worse. Really disappointed there. I have been hooked on Beat Saber, but now the music sounds super flat and dull. Takes the groove out of the game.
Update: use a powered USB hub, seems to help a lot.
Comfort. At first, I was afraid it was worse, but then watched the video and now it's about equal I'd say. Perhaps better balanced. Put the mask on first, then lower the strap behind you after, and then adjust the top strap last. Then move the ear pieces. It's pretty good, but not a huge improvement.
Other things I've noticed, every now and then the audio is very crackly. Have to reboot it to fix. And I'm noticing my base stations are wonkier than before. Maybe a firmware update is to come.
So, if you love VR, this is a good buy. It makes everything better. If you have kinda slowed down using VR, this probably won't reignite the flame, unless you mostly like driving games, or maybe text heavy games like Elite Dangerous.
Underworld
5.0 de 5 estrellas
Improvement in every way over the Vive one.
Reseñado en los Estados Unidos el 9 de abril de 2018Edición: VIVE Pro HeadsetCompra verificada
Like others have said, yes it has better visuals, but not by a lot. That being said, I can never go back to the old Vive that I own. The comfort is underestimated, it allows you to have longer VR sessions which is what its all about! The sound is "good enough" nothing bad and nothing great. Its simply good sound.
-Reading Text is much better! (that also goes for UI's, Health bars, ammo bars etc!..
-Seeing gun crosshairs is WAY easier! (you can hit targets! your aim is on point!)
-Seeing farther and clearer is HUGE! (I shot a arrow straight up in Skyrim and followed it all the way down!)
The Pro blocks out the real world like a Champion! no light passes though the nose guard (which is more comfortable I might add) And the headphones cups your ears to block out outside noise. what this translates to is a more immersive experience and longer VR sessions which is a HUGE plus! I mean its what its all about, right?!
This small bump is actually HUGE why? because its just the right amount of tech that still runs the current hardware! We are a few years away from a proper Gen 2 HMD, (that also goes for the computer hardware to run the new HMD) so this will pass the time if its worth it to you.
Simply put, if you want the best VR.. look no further, this is it. The best room-scale tracking coupled with this HMD will allow you to experience the absolute best VR that's currently available!
A personal note:
I have to say, after modding the hell out of Skyrim it does LOOK SICK (45+ mods and tweaks). I was chilling behind Riverwood at night (with darker nights mod) crouched with my back against the mountain, listening to the sounds looking up at the insane sky with stars shining and the moon, cloud movement dancing on the mountain tops etc...Just taking it all in, it was so awe inspiring, I am constantly at a loss of words with this setup. This is a expensive unit, no doubt.. but do you think for a second I would trade it for the countless "oh crap!" moments i've had, not on your life!
As a kid in the 80's staring at store shelves filled with awesome hand drawn box cover art of high fantasy PC games. Wishing I could just teleport inside those images and explore the majestic worlds within, now finally after all these years, here I am.
I took a few screenshots last night, just to capture the moment, but it doesn't tell the tale. Whiterun in the distance, with a glorious celestial event. Being INSIDE this world is AMAZING.
-Reading Text is much better! (that also goes for UI's, Health bars, ammo bars etc!..
-Seeing gun crosshairs is WAY easier! (you can hit targets! your aim is on point!)
-Seeing farther and clearer is HUGE! (I shot a arrow straight up in Skyrim and followed it all the way down!)
The Pro blocks out the real world like a Champion! no light passes though the nose guard (which is more comfortable I might add) And the headphones cups your ears to block out outside noise. what this translates to is a more immersive experience and longer VR sessions which is a HUGE plus! I mean its what its all about, right?!
This small bump is actually HUGE why? because its just the right amount of tech that still runs the current hardware! We are a few years away from a proper Gen 2 HMD, (that also goes for the computer hardware to run the new HMD) so this will pass the time if its worth it to you.
Simply put, if you want the best VR.. look no further, this is it. The best room-scale tracking coupled with this HMD will allow you to experience the absolute best VR that's currently available!
A personal note:
I have to say, after modding the hell out of Skyrim it does LOOK SICK (45+ mods and tweaks). I was chilling behind Riverwood at night (with darker nights mod) crouched with my back against the mountain, listening to the sounds looking up at the insane sky with stars shining and the moon, cloud movement dancing on the mountain tops etc...Just taking it all in, it was so awe inspiring, I am constantly at a loss of words with this setup. This is a expensive unit, no doubt.. but do you think for a second I would trade it for the countless "oh crap!" moments i've had, not on your life!
As a kid in the 80's staring at store shelves filled with awesome hand drawn box cover art of high fantasy PC games. Wishing I could just teleport inside those images and explore the majestic worlds within, now finally after all these years, here I am.
I took a few screenshots last night, just to capture the moment, but it doesn't tell the tale. Whiterun in the distance, with a glorious celestial event. Being INSIDE this world is AMAZING.
Underworld
Reseñado en los Estados Unidos el 9 de abril de 2018
-Reading Text is much better! (that also goes for UI's, Health bars, ammo bars etc!..
-Seeing gun crosshairs is WAY easier! (you can hit targets! your aim is on point!)
-Seeing farther and clearer is HUGE! (I shot a arrow straight up in Skyrim and followed it all the way down!)
The Pro blocks out the real world like a Champion! no light passes though the nose guard (which is more comfortable I might add) And the headphones cups your ears to block out outside noise. what this translates to is a more immersive experience and longer VR sessions which is a HUGE plus! I mean its what its all about, right?!
This small bump is actually HUGE why? because its just the right amount of tech that still runs the current hardware! We are a few years away from a proper Gen 2 HMD, (that also goes for the computer hardware to run the new HMD) so this will pass the time if its worth it to you.
Simply put, if you want the best VR.. look no further, this is it. The best room-scale tracking coupled with this HMD will allow you to experience the absolute best VR that's currently available!
A personal note:
I have to say, after modding the hell out of Skyrim it does LOOK SICK (45+ mods and tweaks). I was chilling behind Riverwood at night (with darker nights mod) crouched with my back against the mountain, listening to the sounds looking up at the insane sky with stars shining and the moon, cloud movement dancing on the mountain tops etc...Just taking it all in, it was so awe inspiring, I am constantly at a loss of words with this setup. This is a expensive unit, no doubt.. but do you think for a second I would trade it for the countless "oh crap!" moments i've had, not on your life!
As a kid in the 80's staring at store shelves filled with awesome hand drawn box cover art of high fantasy PC games. Wishing I could just teleport inside those images and explore the majestic worlds within, now finally after all these years, here I am.
I took a few screenshots last night, just to capture the moment, but it doesn't tell the tale. Whiterun in the distance, with a glorious celestial event. Being INSIDE this world is AMAZING.
Imágenes en esta reseña
D. Cormack
4.0 de 5 estrellas
Great VR Headset but it's not a Must have for most.
Reseñado en los Estados Unidos el 27 de abril de 2018Edición: VIVE Pro HeadsetCompra verificada
I have had a regular Vive with Deluxe Audio Strap and have played it almost daily for about a year so I have a solid experience with which to compare. There is a price premium on the Pro and it's not for everyone. If you are budget conscious, there's no need to save up to buy the Pro. If you like the best of what's available, then give this one a shot.
1) Set-up was a breeze. I followed the instructions offered on the Vive website (although you could just install it without referring to the website as it's very obvious what needs to be done). Important to note: The original Vive plugged into an HDMI connector on my video card. The Pro requires the display port adapter on the video card. I also manually forced a firmware update on the headset.
2) The unit ships with ONE face pad while the original Vive shipped with two (Wide and Narrow). The face pad for the Pro is slightly larger along the top edge. The original face pads will work with it but they don't provide as much padding but it's not really noticeable). So far, nobody sells face pads for the Vive Pro (not even HTC).
3) The display is noticeably clearer. When I put on the Pro headset and stood in the Steam VR Home, I was amazed at the difference. The graininess and screen doo effect are noticeably reduced. It's not perfect but it IS an improvement which you can see. When in games, the improvements eventually fade into the normal playing experience but everything does look better. This helps with reading text (particularly flight sims).
4) The comfort of the Pro headset is improved. It rests on the head with better balance and fit. It requires more adjustments when swapping between players. The Deluxe head strap was much easier to adjust quickly.
5) The audio is about the same as the deluxe head strap. I haven't seen any improvement in quality or comfort. I do like the inclusion of a volume adjustment and microphone mute button on the ear pieces.
6) Adjustment buttons. I like the simplified adjustment used to move the display closer or further from your eyes. Apparently you can do this on the original Vive but it required pressing two buttons. The IPD adjustment knob (adjusts the left-right spacing of the lenses) is a little more difficult to turn. The old one was a know which you could turn by twisting it between your thumb and finger. The Pro is more of a hheel than you need to use a finger to rotate. Not a big deal, but it's something I noticed..
Overall, I am happy I have this as I like to have the best experiences I can when playing. At the current price, it's not for everyone and for most, I would say that buying the normal Vive will more than satisfy, especially if you take the money saved and buy a better video card. One crowd that might like this are hardcore flight sim players as there tends to be a lot of text which you need to read. The Pro certainly helps make the text more legible.
1) Set-up was a breeze. I followed the instructions offered on the Vive website (although you could just install it without referring to the website as it's very obvious what needs to be done). Important to note: The original Vive plugged into an HDMI connector on my video card. The Pro requires the display port adapter on the video card. I also manually forced a firmware update on the headset.
2) The unit ships with ONE face pad while the original Vive shipped with two (Wide and Narrow). The face pad for the Pro is slightly larger along the top edge. The original face pads will work with it but they don't provide as much padding but it's not really noticeable). So far, nobody sells face pads for the Vive Pro (not even HTC).
3) The display is noticeably clearer. When I put on the Pro headset and stood in the Steam VR Home, I was amazed at the difference. The graininess and screen doo effect are noticeably reduced. It's not perfect but it IS an improvement which you can see. When in games, the improvements eventually fade into the normal playing experience but everything does look better. This helps with reading text (particularly flight sims).
4) The comfort of the Pro headset is improved. It rests on the head with better balance and fit. It requires more adjustments when swapping between players. The Deluxe head strap was much easier to adjust quickly.
5) The audio is about the same as the deluxe head strap. I haven't seen any improvement in quality or comfort. I do like the inclusion of a volume adjustment and microphone mute button on the ear pieces.
6) Adjustment buttons. I like the simplified adjustment used to move the display closer or further from your eyes. Apparently you can do this on the original Vive but it required pressing two buttons. The IPD adjustment knob (adjusts the left-right spacing of the lenses) is a little more difficult to turn. The old one was a know which you could turn by twisting it between your thumb and finger. The Pro is more of a hheel than you need to use a finger to rotate. Not a big deal, but it's something I noticed..
Overall, I am happy I have this as I like to have the best experiences I can when playing. At the current price, it's not for everyone and for most, I would say that buying the normal Vive will more than satisfy, especially if you take the money saved and buy a better video card. One crowd that might like this are hardcore flight sim players as there tends to be a lot of text which you need to read. The Pro certainly helps make the text more legible.
Kevin
4.0 de 5 estrellas
Top quality professional equipment - need a powerful graphics card and PC
Revisado en el Reino Unido el 15 de diciembre de 2018Edición: VIVE Pro HeadsetCompra verificada
It is an incredibly comfortable headset. No dizziness for me and most that have tried mine.
With a suitable graphics card and a PC that is at least a quad core i7, this will provide an amazing experience. In some ways its therapeutic.
You need also two base stations and at least one paddle. Vive do their own base stations (AKA light houses) but for larger spaces there is an alternatives. A good Internet connection is highly recommended - there s a lot to download when changing VR experiences.
Now is a good time to buy as NVidia graphics card prices are on the slide due to the decline in the bitcoin market. You need at least an NVidia 1080 (or equivalent from another supported vendor) but for realistic Ray Tracing capability, one of the NVidia 2080 series is best. The graphics card must have a display port.
I've stopped using it with XPlane 11 flight sim only because it is too addictive but with a powerful graphics card and full AI, the experience becomes extraordinarily realistic.
Until a few months ago this was a top of the range. There's a new headset on the horizon with 4K per eye and 220 degree viewing angle but not from Vive and is USB-C (the future standard agreed for VR headsets). This model doesn't have USB-C but delivered with the required hardware. Setting up of the VR the first time can be a bit tricky.
VR is not quite real life but the available media out there for games and eduction is phenomenal - highly recommend Google Earth VR, Apollo 11 Mission, The Lab, etc. Kids would enjoy walking amongst dinosaurs and its something the whole family would enjoy.
While a fan of Apple Computers, getting them working with graphics processors (eGPU's) s has been tricky. Microsoft Windows (10 ideally) is currently the most supported platform for games and VR software.
I hope you get one and enjoy it as much as I enjoy mine!
With a suitable graphics card and a PC that is at least a quad core i7, this will provide an amazing experience. In some ways its therapeutic.
You need also two base stations and at least one paddle. Vive do their own base stations (AKA light houses) but for larger spaces there is an alternatives. A good Internet connection is highly recommended - there s a lot to download when changing VR experiences.
Now is a good time to buy as NVidia graphics card prices are on the slide due to the decline in the bitcoin market. You need at least an NVidia 1080 (or equivalent from another supported vendor) but for realistic Ray Tracing capability, one of the NVidia 2080 series is best. The graphics card must have a display port.
I've stopped using it with XPlane 11 flight sim only because it is too addictive but with a powerful graphics card and full AI, the experience becomes extraordinarily realistic.
Until a few months ago this was a top of the range. There's a new headset on the horizon with 4K per eye and 220 degree viewing angle but not from Vive and is USB-C (the future standard agreed for VR headsets). This model doesn't have USB-C but delivered with the required hardware. Setting up of the VR the first time can be a bit tricky.
VR is not quite real life but the available media out there for games and eduction is phenomenal - highly recommend Google Earth VR, Apollo 11 Mission, The Lab, etc. Kids would enjoy walking amongst dinosaurs and its something the whole family would enjoy.
While a fan of Apple Computers, getting them working with graphics processors (eGPU's) s has been tricky. Microsoft Windows (10 ideally) is currently the most supported platform for games and VR software.
I hope you get one and enjoy it as much as I enjoy mine!
Luke
3.0 de 5 estrellas
Pro is not worth the Price
Reseñado en los Estados Unidos el 24 de junio de 2020Edición: VIVE Pro HeadsetCompra verificada
I've owned many VR headsets and systems over the past few years, and the Vive pro has to be the only one that's seriously made me question its price. As of current, I have a original Vive, Original Rift, Valve Index, a dell visor that I sold, and now a Vive Pro HMD. It's not all bad, but there's no reason it should be nearly 800$ for the headset alone. Lets get into it.
Pros:
To start. This headset is very light and comfortable in comparison to some of the other headsets I've owned. The balance of the weight seems to be nicely distributed across the skull, while fitting snug on the face. I'd say that, depending on who you asked, it's as comfortable or even more comfortable then the index. It's lighter then the index, and better balanced. A definite improvement in that regard.
Additionally, the display is much better then the original Vive's. It's not perfect, and it definitely still has a screen door effect, but not nearly as blatant as older headsets like the Rift and Vive.
Microphone is also a great improvement. It's still not the best out of all the headsets I own, but it's much better than the Rift and Vive.
Cons:
Unfortunately there's quite a few cons I have for this headset. The first major one I noticed was the earphones. They're TERRIBLE. For the price and size of the earmuffs, this is simply an unacceptable quality of sound for a "pro" headset. The Vive's audio strap accessory even blows it completely out of the water, and I'd say that the rift's dinky headphones are about par with this headset. Seeing as the original rift is worth less then half of this headset, I find it extremely frustrating. The audio has almost now low-end and is very "tinny".
Next is the proprietary cable. This isn't a show stopper... but the fact that I had to buy a 60$ accessory pack to attach my wireless module to the already 800$ new headset is insane in my opinion. Seems like a very large anti-consumer move from HTC. The link box is fine though, and the length of the cable is adequate, but the same accessory pack for the Cosmos is cheaper AND comes with a spare battery with the same cable...
My last major gripe with this headset is the lens they chose. It seems that they decided to just use the same lenses from the original vive. Godrays and glare are just as bad or even seemingly worse then the vive, and that's just unacceptable for a headset of this caliper. Additionally, the IPD adjustment doesn't allow for tighter adjustment then 61.5mm, while it's advertised as a range from 60-73mm just like the original vive
Overall:
In all honesty, if I didn't need this headset to keep wireless adapter and upgrade to the 2.0 base stations, then I'd say to avoid it at all cost. Weigh your options with other headsets. It's way overpriced for what it is, and with better options on the market like Index and Pimax, it's not justifiable. If you already own a vive, then just keep it... this isn't much of an improvement in any way other then slightly improved pixel density and microphone quality. I got this headset for 500$, so 300$ cheaper then MSRP, and it's still not worth that in value. It should be a 400$ package for just the HMD, and maybe 700-800$ for the full kit it to really be worth it. Anything more and it's beat by better options for better prices.
Thanks for coming to my TED talk
Pros:
To start. This headset is very light and comfortable in comparison to some of the other headsets I've owned. The balance of the weight seems to be nicely distributed across the skull, while fitting snug on the face. I'd say that, depending on who you asked, it's as comfortable or even more comfortable then the index. It's lighter then the index, and better balanced. A definite improvement in that regard.
Additionally, the display is much better then the original Vive's. It's not perfect, and it definitely still has a screen door effect, but not nearly as blatant as older headsets like the Rift and Vive.
Microphone is also a great improvement. It's still not the best out of all the headsets I own, but it's much better than the Rift and Vive.
Cons:
Unfortunately there's quite a few cons I have for this headset. The first major one I noticed was the earphones. They're TERRIBLE. For the price and size of the earmuffs, this is simply an unacceptable quality of sound for a "pro" headset. The Vive's audio strap accessory even blows it completely out of the water, and I'd say that the rift's dinky headphones are about par with this headset. Seeing as the original rift is worth less then half of this headset, I find it extremely frustrating. The audio has almost now low-end and is very "tinny".
Next is the proprietary cable. This isn't a show stopper... but the fact that I had to buy a 60$ accessory pack to attach my wireless module to the already 800$ new headset is insane in my opinion. Seems like a very large anti-consumer move from HTC. The link box is fine though, and the length of the cable is adequate, but the same accessory pack for the Cosmos is cheaper AND comes with a spare battery with the same cable...
My last major gripe with this headset is the lens they chose. It seems that they decided to just use the same lenses from the original vive. Godrays and glare are just as bad or even seemingly worse then the vive, and that's just unacceptable for a headset of this caliper. Additionally, the IPD adjustment doesn't allow for tighter adjustment then 61.5mm, while it's advertised as a range from 60-73mm just like the original vive
Overall:
In all honesty, if I didn't need this headset to keep wireless adapter and upgrade to the 2.0 base stations, then I'd say to avoid it at all cost. Weigh your options with other headsets. It's way overpriced for what it is, and with better options on the market like Index and Pimax, it's not justifiable. If you already own a vive, then just keep it... this isn't much of an improvement in any way other then slightly improved pixel density and microphone quality. I got this headset for 500$, so 300$ cheaper then MSRP, and it's still not worth that in value. It should be a 400$ package for just the HMD, and maybe 700-800$ for the full kit it to really be worth it. Anything more and it's beat by better options for better prices.
Thanks for coming to my TED talk